Guidelines for virtual environment design in the context of oceanographic scientific data display
Literature-based set of guidelines created with team. Completed as a course excercise. Presentation slides available here (PDF).
Worked on a team of human factors graduate students to develop a set of guidelines for interaction with a virtual environment. As a team, we reviewed literature on interactions in 3D environments, and developed a modeless, exocentric interface to interact with meteorological data in 3D. The guidelines included, among others: provision of an overview map (bottom-left) to maintain situation awareness (SA) during navigation, providing filters (left drawer) to enhance visibility by reducing clutter and focusing only on desired information, using globally visible ‘buoys’ to provide specific data values at points of interest that may be outside the current FOV, and the use of filters and data overlays to reduce cognitive load in the user while evaluating different types of data (e.g. plankton concentrations and current flows, pictured below).